Existing and Future Projects
Developed By: John Julius C. David, Christopherson C. Labios, Beau Lawyjet L. Sison, Marwin P. Panganiban, Gabriel P. Llanera
Completed: November, 2023
This project builds a simple movie rental database that tracks customers, movies, orders, and order items. It uses SQL to retrieve records, update data, insert new entries, and combine tables to produce reports. The work shows how a rental shop manages inventory, payments, and customer activity through database operations.
Developed By: Marielle Basanes, Julian Onate, Mohammad Rafi Saiyari, Beau Lawyjet Sison
Completed: December, 2024
This 2D dueling game was a final project for my Computer Graphics course, built using C++ with OpenGL and GLUT. Two local players control a Fire Mage and an Ice Mage, launching projectiles in real-time to deplete the opponent's health bar. The game features 2D sprite animations, collision detection, and dynamic transformations to create an interactive battle scene.
Developed By: Franz Benjamin Africano, Matt Terrence Rias, Mohammad Rafi Saiyari, Beau Lawyjet Sison
Completed: March, 2025
"BloomSentry" is our undergraduate thesis project that predicts harmful algal blooms in Laguna Lake using machine learning. We developed a Gradient Boosting Regression (GBR) model in Python to forecast key algal parameters based on historical environmental data. The resulting model serves as a proof-of-concept for an early warning system to help stakeholders mitigate ecological and economic damage.